Each gas has real molecular properties: C (bond energy ÷ 10), H (dissociation ÷ 100), F (vibrational wavenumber cm⁻¹ ÷ 10), M (molecular weight). The frequency determines colour, spiral arms, and polygon complexity. Higher frequency → more arms, more intricate geometry.
LOOKING GLASS MATRIX
Fantasy, Sci‑Fi, Cartoon, Animal — plus two extreme cosmic modes: SUPERNOVA CORE (hot plasma, fragmentation) and PLANCK WALL (white‑hot temporal shimmer). Zones 7–8 are visual filters only.
FREQUENCY BANDS
80–150 cm⁻¹: Very Low — large scale waves. 150–280: Low — deep vibrations. 280–380: Mid — harmonic structures. 380–500: High — intricate spirals. 500+: Very High — plasma geometry.
TEMPERATURE ZONES
Zone 1–2: Molecular clouds & comets (0–300 K). Zone 3–4: Planetary & stellar (300–10,000 K). Zone 5–6: Ionized & stellar core (10,000K–100M K). Zones 7–8: Supernova & Planck Wall — matrix filters.